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Qaagi - Book of Why

Causes

Effects

paper aimsto designthe user experience to be actively immersed to the virtual world in the immersive game contents for virtual reality technology

Hardware Technologyleadsto deep Immersion in 3D Web Cyberspace Virtual Reality Environment

that helpsto discover3D environments with the eyes of your own private customised virtual avatar

carefully(passive) was ... designedThe immersive virtual experience provided by Virtual Room

showcan influencethe perceptual sensation of presence in these types of virtual environments

NEO ... professional - grade camera systemshave been ... designedto allow the capture of fully immersive , 360-degree cinematic virtual reality experiences

a furniture constructionespecially designedfor the use in immersive Virtual Reality ( VR ) environments

A teamcomposedof avatars of gamers in the virtual gaming environment

Slater , M. Place illusion and plausibilitycan leadto realistic behavior in immersive virtual environments

Place illusion and plausibilitycan leadto realistic behaviour in immersive virtual environments

manipulation techniquesdesignedfor monitor - based or immersive virtual environments

Slater M. Place Illusion and Plausibilitycan leadto realistic behaviour in immersive virtual environments

to be a completely immersive system(passive) is designedLevel of Immersion in Virtual and Augmented Reality Virtual reality

Slater M ( 2009 ) Place illusion and plausibilitycan leadto realistic behaviour in immersive virtual environments

research groupsdesignedhigh - end virtual - reality type immersive environments

The presence of a virtual handnegatively influencesthe feeling of presence in virtual contexts

cooperative principlessetin an immersive environment of the virtual worlds

These persons ... shownleadingto the floating download facets of virtual environments

all kinds of interesting controllers and haptic feedback experimentsdesignedto make the virtual world feel more lifelike and immersive

My range ... around 13,000 itemsare designedto be used by avatars in their virtual world environments

factorsinfluencingimmersion in interactive virtual reality environments

an entire room's setup for virtual immersion in mixed reality

While the film industry aims to create characters for acceptance or empathy , the domains of games and virtual reality ( VR ) aimto designcharacters to foster immersion in the virtual world

said conceptdesignedin an immersive virtual reality environment

The School of Health Professions at the University of Kansas Medical Center continuesto leadin the realm of virtual immersive environments

new pedagogical practicesdesignedfor the affordances of immersive , virtual environments

some featurescontributeto immersion in virtual environments

interactive experiencesdesignedin virtual and immersive environments

gamessetin immersive virtual environments

to provide a simulation opportunity to team members(passive) was designedAn avatar based virtual environment

a roomdesignedusing Immersive Virtual Environment

the specific standardssetout in virtual environments

so easyto design, visualize , and interact with the immersive virtual world

by 18 artists from the Greater Los Angeles area(passive) designed byimmersive environments

a participantcauseshis avatar to do in the virtual environment

The VR system(passive) will be designedThe VR system

in other placescan ... discoverin other places

in other placescan ... discoverin other places

specifically for the medical industrydesignedspecifically for the medical industry

in other placescan ... discoverin other places

people to be more emotionally expressive than when they were alone in the environmentcausedpeople to be more emotionally expressive than when they were alone in the environment

in other placescan ... discoverin other places

in 360 sound and visionto discoverin 360 sound and vision

in other placescan ... discoverin other places

in 360 sound and visionto discoverin 360 sound and vision

This Vive Pro(passive) is designedThis Vive Pro

This Vive Pro Kit(passive) is designedThis Vive Pro Kit

The EVE system ( Evolutive Virtual Environment(passive) has been designedThe EVE system ( Evolutive Virtual Environment

Synesthesia Suit(passive) is designedSynesthesia Suit

build and control themdesignbuild and control them

to give your customer an insight into how their new room will look from withindesignedto give your customer an insight into how their new room will look from within

in the heart of a patientsetin the heart of a patient

depths of galaxyto discoverdepths of galaxy

in the real worldcan ... influencein the real world

Alcami in 360 sound and visionto discoverAlcami in 360 sound and vision

to the learning experience by giving students a sense of social presence ... and investment in the learning community , that may otherwise be difficult to accesscan contributeto the learning experience by giving students a sense of social presence ... and investment in the learning community , that may otherwise be difficult to access

to the learning experience by giving students a sense of social presence ... and investment in the learning community ... that may otherwise be difficult to accesscan contributeto the learning experience by giving students a sense of social presence ... and investment in the learning community ... that may otherwise be difficult to access

Alcami in 360to discoverAlcami in 360

to effective learningcontributesto effective learning

to stimulate more than one senseare designedto stimulate more than one sense

to help soldiers make critical decisions under stress and provide collective team training and cultural awareness lessonsdesignedto help soldiers make critical decisions under stress and provide collective team training and cultural awareness lessons

in increased sensory arousal ... obtaining results that suggest that higher fidelity scenarios have great efficacy related to sensory arousalresultin increased sensory arousal ... obtaining results that suggest that higher fidelity scenarios have great efficacy related to sensory arousal

novel learning activities e. G. Bol , hacker , oshea , & allendesigningnovel learning activities e. G. Bol , hacker , oshea , & allen

to the learning experiencecan contributeto the learning experience

to the learning experiencecan contributeto the learning experience

the amount of time it takes to recover from a stressorinfluencethe amount of time it takes to recover from a stressor

of digital objects created with a combination of different techniques such as ; 1 ) real - time generation from user inputcomposedof digital objects created with a combination of different techniques such as ; 1 ) real - time generation from user input

to represent an aesthetic journey through a lifetime of memoriesdesignedto represent an aesthetic journey through a lifetime of memories

the trainingto leadthe training

on the spacespromptingon the spaces

created by Angie Dight and Bill Breckenridgedesignedcreated by Angie Dight and Bill Breckenridge

to empower creativity through free play and expressiondesignedto empower creativity through free play and expression

to deeper cognitive processing and data retention for complex information such as ocean acidificationcan leadto deeper cognitive processing and data retention for complex information such as ocean acidification

for this studydesignedfor this study

cybersickness(passive) caused bycybersickness

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