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C&E

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Qaagi - Book of Why

Causes

Effects

Some FactorsCauseMotion Sickness Latency Latency is the most common culprit for causing motion sickness because both software and hardware contribute to this problem

it will cause delay between what you see and what happens suchwill causemotion sickness and other problems with a simulator / remote manipulation application

the virtual reality experiencecan causenausea , which is why the developers create lower latency for the games

Second , the 3D environment motion flows in immersive VRoften causesimulator sickness and negative game experience

immersive VRoften causesimulator sickness and negative game experience

to find out's causingmy latency / lag issues Vomit Reality

an event ... likelyto causea high simulator sickness reaction

previous work ( Howe and Dombeck , 2016 ... in whichleadsto short latency onset of locomotion ... within 100 - 200ms

disorientationcan resultsimulator sickness ... due to the cue - mismatch compared to the real world

the key partscontributeto slow Site maybe latency

one of my lineswas causinglatency of some sort ... making my pings go haywire and

the disk 3leadingto a delay called seek latency

the diskleadingto a delay called seek latency

a bad VPN service(passive) may be caused byHigh latency / ping in games

melatonin administrationleadsto objective improvements in sleep latency

key partsleadto the sluggish Site maybe latency

critical partscontributeto sluggish Site maybe latency

healthoften resultingin long latency illnesses

DNS query volumesis causinglatency for the delay | in web sites resolving

long sessions of VR exposuremay ... leadto intolerable levels of simulator sickness

round - trip network latencieswould causesimulator sickness when using HMDs

that is activatedsetLatency to 10ms in WASAPI mode

this discrepancycausessimulator sickness in many people

the critical componentscontributeinto a sluggish Web - site maybe latency

This disconnectoften resultsin simulation sickness , the bane of VR

Both technical and language factorscontributeto simulator sickness in VR

the problem ... driverscausesextreme buildup of latency

the accelerationcausessome simulator sickness , not velocity

less severe exposuremight resultin simulator sickness - like symptoms

These slight data packet miscuescan resultin static , jitter , latency

for " non - experts(passive) is designedThe Aptimize Latency Simulator

by certain games(passive) is causedsimulator sickness

for " non - experts " , developers , operations and business people(passive) is designedThe Aptimize Latency Simulator

more likely than mobileto causesimulator sickness

a third systemcontributesto lag on the simulator

no longeris ... causingsimulator sickness

variablescausesSimulator sickness

timecausingjitter ( latency

Moving other direction is restrictedcausesimulator sickness

temperature differences in the RC network(passive) caused byjitter / latency

This speed test(passive) is uniquely designedThis speed test

to a huge impact on perceived performanceleadsto a huge impact on perceived performance

to a huge impact on perceived performance and is discussed in greater detail belowleadsto a huge impact on perceived performance and is discussed in greater detail below

fps dropcausingfps drop

to the failure of diagnoses of the diseasealso contributeto the failure of diagnoses of the disease

The ethernet(passive) 's even designedThe ethernet

to the development of preliminary consumer - oriented GVS deviceshas ledto the development of preliminary consumer - oriented GVS devices

them has been deliveredto causethem has been delivered

Amazon GameLift(passive) is designedAmazon GameLift

the dizziness(passive) caused bythe dizziness

using lots of location heavy conditions and heavyweight actions and cause lag on even the fastest computers , or a mapmay be ... designedusing lots of location heavy conditions and heavyweight actions and cause lag on even the fastest computers , or a map

7 - 8 percent decrease in conversion rate of any websiteto cause7 - 8 percent decrease in conversion rate of any website

a sense of nausea orcausinga sense of nausea or

users to experience an intense sensation of vertigocausesusers to experience an intense sensation of vertigo

delaywill causedelay

players to feel nauseous , dizzy , and ready to uke more than pathetic Daikitana like green slimecausingplayers to feel nauseous , dizzy , and ready to uke more than pathetic Daikitana like green slime

in innovationshas resultedin innovations

to a pejorative name for the World Wide Webhas ledto a pejorative name for the World Wide Web

to zero's setto zero

a mismatch between what you see and what you ( expect to ... feelcausesa mismatch between what you see and what you ( expect to ... feel

a mismatch between what you see and what you ( expect tocausesa mismatch between what you see and what you ( expect to

execution failcausingexecution fail

quality of experience issuescan causequality of experience issues

Latency trade - offsresultsLatency trade - offs

in 1 percent of potential sales lost ... and a Google report found that 500 milliseconds of latency dropped traffic by 20 percentcan resultin 1 percent of potential sales lost ... and a Google report found that 500 milliseconds of latency dropped traffic by 20 percent

herpes zosterto causeherpes zoster

from discrepancies between the cues from the three physical sourcecan resultfrom discrepancies between the cues from the three physical source

in choppy and unstable online playcan resultin choppy and unstable online play

the cloud computing environment including the network status and the size of virtual imageinfluencesthe cloud computing environment including the network status and the size of virtual image

herpes zoster ( shinglesto causeherpes zoster ( shingles

camera movement rates to differ from head movementscausescamera movement rates to differ from head movements

time dilation of .2causingtime dilation of .2

a disconnection among these 2 & in certain casesmay causea disconnection among these 2 & in certain cases

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