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Smart Reasoning:

C&E

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Qaagi - Book of Why

Causes

Effects

when was ... display price of virtual realityinventedonline virtual reality game use of virtual reality virtual reality head

low - level visual featuresinfluencingself - motion perception in virtual - reality systems

not limited to VR VISION virtual reality equipmentresultingfrom my use of VR VISION virtual reality equipment

programsspecifically designedfor helping new VR users adjust to virtual reality

some applications and gamesdesignedfor virtual reality headsets to work in 3D virtual reality mode

the factorsinfluencingthe perceived naturalness of Walking - In - Place locomotion within technologically immersive virtual reality

any third partyresultingfrom my use of VR VISION virtual reality equipment

not limited to ESCAPE VR virtual reality equipmentresultingfrom my use of ESCAPE VR virtual reality equipment

any third partyresultingfrom my use of ESCAPE VR virtual reality equipment

greatly(passive) is ... influencedVirtual walking , a fundamental task in Virtual Reality ( VR

a furniture constructionespecially designedfor the use in immersive Virtual Reality ( VR ) environments

cubemercials , " long - form advertisements created by Gannett 's in - house creative studio GET Creativeare designedto allow consumer engagenent in fully immersive experiences through virtual reality

because it creates the most realistic picturecontributingto a complete immersion in the world of virtual reality

because it creates the most realistic picturecontributingto the full immersion into the world of virtual reality

a locomotion systemdesignedfor natural movement in virtual reality ( VR

an accessorydesignedto play with the Virtual Reality ( VR ) feature

a racing simulator ... whichdesignedusing VR Virtual Reality technology

a racing simulatordesignedusing VR Virtual Reality technology

to be a completely immersive system(passive) is designedLevel of Immersion in Virtual and Augmented Reality Virtual reality

360 degree imagesdesignedto be experienced in virtual reality via VR headsets

which features a large tempered glass window as well as a HDMI pass throughdesignedfor users with VR ( virtual reality ) headsets

a wayleadsto an immersive buying experience through virtual reality

the world 's first blockchain specific hardware agnostic platformdesignedspecifically for VR ( Virtual Reality

FPS ) experiencedesignedspecifically for virtual reality ( VR

its next - generation smartphone displayhas been designedspecifically for virtual reality ( VR

how sound placementcontributesto a powerful sense of immersion in VR

Rajamouli , who got the Best Feature Film award at the recently held 63rd National Film Awardswill leada discussion on virtual reality ( VR

factorsinfluencingimmersion in interactive virtual reality environments

a componentdesignedusing EDGE^R in virtual reality

a HDMI pass throughdesignedfor users with VR ( virtual reality

developingdidactically designedVirtual Reality ( VR ) based learning environments

a racing simulatordesignedusing VR Virtual Reality

the most important aspectscontributingto an immersive virtual reality experience

schoolssettingup controlled virtual reality experiences

The 3D animatorsdesignlifelike Virtual Reality ( VR ) simulators

advantage ... this hardwarewill ... leadto more immersive virtual reality experiences

a built - in maskdesignedfor maximum immersion in virtual reality

a spaceresultingin immersive 3D virtual reality

commonly(passive) is ... composedVirtual coupling in virtual reality

Learnto designimmersive soundscapes for virtual reality

The project(passive) is also designedThe project

in other placescan ... discoverin other places

in other placescan ... discoverin other places

that understanding the effects of different display factors in spatial perception becomes a challengecausesthat understanding the effects of different display factors in spatial perception becomes a challenge

This Vive Pro(passive) is designedThis Vive Pro

This Vive Pro Kit(passive) is designedThis Vive Pro Kit

participantscan influenceparticipants

important pieces of evidenceto discoverimportant pieces of evidence

This research(passive) is designedThis research

important pieces of evidence from a real - given scenarioto discoverimportant pieces of evidence from a real - given scenario

behavioralcan causebehavioral

to simulator sicknessleadsto simulator sickness

our inner voiceto influenceour inner voice

Supermarkets(passive) are setSupermarkets

to give your customer an insight into how their new room will look from withindesignedto give your customer an insight into how their new room will look from within

in the heart of a patientsetin the heart of a patient

to boostdesignedto boost

the available configurationsto discoverthe available configurations

to boost customers connection to the outdoorsdesignedto boost customers connection to the outdoors

to traindesignedto train

for the Oculus Riftdesignedfor the Oculus Rift

for Oculus Riftdesignedfor Oculus Rift

the worldto discoverthe world

the smart and safe driver - assist technologies that has helped the Ranger set industry benchmarksto discoverthe smart and safe driver - assist technologies that has helped the Ranger set industry benchmarks

the experience(passive) is designedthe experience

The Sinister Edge(passive) is specially designedThe Sinister Edge

to bring the wonders of space to the general publicdesignedto bring the wonders of space to the general public

training simulation systempaintingtraining simulation system

vision impairments(passive) caused byvision impairments

serious physical consequencescan causeserious physical consequences

to trigger memoriesdesignedto trigger memories

to stimulate more than one senseare designedto stimulate more than one sense

for the explorationdesignedfor the exploration

spherical mechanismsto designspherical mechanisms

novel learning activities e. G. Bol , hacker , oshea , & allendesigningnovel learning activities e. G. Bol , hacker , oshea , & allen

to the question of how the human brain represents the bodycontributesto the question of how the human brain represents the body

their careerto discovertheir career

to mental transportation to another placeleadsto mental transportation to another place

each major spaceto designeach major space

to release in Q3is setto release in Q3

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Smart Reasoning:

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