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Blob

Smart Reasoning:

C&E

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Qaagi - Book of Why

Causes

Effects

Only wayto discovernew horror games

This concepthas ledmany horror games

as well as(passive) could be designedhorror action games

the likes of Night of the Living Dead(passive) have been influenced bysurvival horror games

caseare discoveredof horror and survival - horror games

anyoneis discoveredof horror and survival - horror games

to provoke(passive) are designedsurvival horror games

both Western and Japanese culture(passive) are influenced bySurvival Horror games

by the look(passive) influenced predominantly byJ - Horror Horror games

a brilliant placeto seta horror game

by Band of Brothers , Resident Evil 4 and Kill Switch(passive) influenced bya horror game

Band of Brothers , Resident Evil 4 and Kill Switch(passive) influenced bya horror game

by Band of Brothers(passive) influenced bya horror game

for PSVR(passive) is ... designeda horror game

Hideo Kojima(passive) being designed bya horror game

Liberty Graphics before abandonment(passive) designed bya horror game

who wantto discoverdifferent areas of Horror games

Williams had long planned ... , but Victoria Morsellwaited eight years for software technology to improve before doing soto designa horror game

Many horror games(passive) are designedHorror Games

by successful horror movies(passive) becoming influenced byhorror games

it 's almostwas inventedfor horror games

by horror movies(passive) are influencedhorror games

Movies ... horror moviesleadsto horror games

this setting ... helpedinfluencehorror games

the wayare designedhorror games

around survival(passive) are designed completelyMost horror games

completely around survival(passive) are designedMost horror games

around(passive) are designed completelyMost horror games

to scare the player(passive) are designedHorror games

often(passive) are ... designedHorror games

by the look(passive) influenced predominantly byHorror games

by the look(passive) influenced ... byHorror games

for VR(passive) are designedhorror games

heavily(passive) are ... influencedMost horror games

The return of late nightresultshorror games

The movie studioinventedhorror genre

figure ... who really likesto painthorror stuff

This movie was also revolutionary in its industry and its style and ideasinfluencedhorror movies

the studio ... horrorinventedhorror movies

I lived for horror moviesdiscoveredhorror movies

to frighten and scare the gamerare designedto frighten and scare the gamer

as well ascould be designedas well as

outside the ' mainstream ' Victoriansetoutside the ' mainstream ' Victorian

first virtual realityto causefirst virtual reality

you to look behind you constantly just in case something is creeping on you in the darkshould causeyou to look behind you constantly just in case something is creeping on you in the dark

especially for Virtual Realitydesignedespecially for Virtual Reality

everdesignedever

players on a journey through the streets of real life Dundee to discover a fictional , darker side of the city ; where the world of Dundee as you know it is subverted and there is the possibility of gothic horror around every cornerleadsplayers on a journey through the streets of real life Dundee to discover a fictional , darker side of the city ; where the world of Dundee as you know it is subverted and there is the possibility of gothic horror around every corner

in a creepy house " worldsetin a creepy house " world

fear they certainly dodo ... causefear they certainly do

in the ship in spacesetin the ship in space

an extra emotioncan causean extra emotion

around Thai mythologysetaround Thai mythology

the way(passive) are designedthe way

in spacesetin space

the Twitch app on her PS4discoveredthe Twitch app on her PS4

for the players who wants to experience same game with different experiencehas been designedfor the players who wants to experience same game with different experience

around the darkdesignedaround the dark

to be played with multiple playersdesignedto be played with multiple players

in the third - person perspectivesetin the third - person perspective

on an abandoned moon base in the 1980sseton an abandoned moon base in the 1980s

in perspective first developed by the company Red Barrels in 2013. Playersis designedin perspective first developed by the company Red Barrels in 2013. Players

in a haunted mansion like Sweet Homesetin a haunted mansion like Sweet Home

on an abandoned Moon baseseton an abandoned Moon base

in a closed worldsetin a closed world

in a dungeon - like placesetin a dungeon - like place

in an abandoned basesetin an abandoned base

on a Japanese island full of Lovecraftian creatures inspired by Japanese folkloreseton a Japanese island full of Lovecraftian creatures inspired by Japanese folklore

in a zombie - infested townsetin a zombie - infested town

in a world that has been destroyed by a sudden alien invasionsetin a world that has been destroyed by a sudden alien invasion

in sandbox mapssetin sandbox maps

in spacesetin space

something in a roomdiscoversomething in a room

to scare peopledesignedto scare people

on a remote island in Irelandseton a remote island in Ireland

in a giant abandoned hospitalsetin a giant abandoned hospital

within a mysterious underground labyrinth inhabited by deadly creaturessetwithin a mysterious underground labyrinth inhabited by deadly creatures

in Americasetin America

in ( and/or aroundsetin ( and/or around

around the dark corners of our minds and thanksdesignedaround the dark corners of our minds and thanks

Blob

Smart Reasoning:

C&E

See more*