to guide students towards careers in this dynamic field by providing a unique mix of courses from fine arts , radio - television - film , computer sciences , humanities , and engineering(passive) is designedDigital Arts & Media
the worldleadingdigital media company
Progressive attitudesDigitally influenced Digital Media Behavior
Progressive attitudesDigitally influencedDigital Media Behavior
an issuecausesdigital news media
helpingdiscovernew digital media
The factdiscoverdeep in digital media
usage rulessetWISHESH DIGITAL MEDIA
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in someone 's garage(passive) being inventedNew digital media
The desire for immediacyleadsdigital medias
to take over the contemporary sooner than later(passive) are all setDigital Medias
ned and tinzar sherman(passive) is led bydigital media wire
Marc Simoncini(passive) led byDigital Media diller
like Glass(passive) are inventedEmergent digital media
Her major area of research ... including changesresultfrom digital media
digital media ... ableto composedigital media themselves
to improve the experience(passive) is designedDigital media
how digital media has transformedhow has ... influenceddigital media
the industry ... re -to ... inventdigital media
experiencecomposingin digital media
a strong skillsetin digital media
a special skillsetin digital media
by communications professionals(passive) designed bydigital media
to focus on your brand(passive) is designedDIgital media
audio or videomight originateas digital media
as a specialist programme(passive) is designedDigital media
advertising and sales promotion campaignsoriginatingin digital media
changesresultfrom digital media
Schools were invitedto contributedigital media
well beforediscovereddigital media
in such a way that the actions of the end user are necessary to let the media communicate with the user(passive) is designedThe digital media
Factorsinfluencethe digital media
Her goal isto contributeto digital media
consumers started increasingly to use themWhen ... have been inventeddigital media
a buildinghas been designedon digital media
Goli teamdiscovereddigital media
YouTube(passive) led bydigital media
indiadesignedon digital media
when it comesto designdigital media
its qualityto influenceits quality
Site(passive) Designed BySite
to problems in communicationhave contributedto problems in communication
modern marketing techniques and apply digital marketing methods within a business environmenthas influencedmodern marketing techniques and apply digital marketing methods within a business environment
ADHD symptomscan causeADHD symptoms
if teens who develop ADHD are using digital media more than those without ADHDcausesif teens who develop ADHD are using digital media more than those without ADHD
ADHDcausesADHD
to unhappiness rather than the other way aroundleadsto unhappiness rather than the other way around
to a lack of physical activity and poor nutrition which then result in obesityleadsto a lack of physical activity and poor nutrition which then result in obesity
people(passive) influenced bypeople
menusdesignedmenus
this changecausedthis change
the tonecould setthe tone
to enhance social and emotional skills if used properlywill contributeto enhance social and emotional skills if used properly
to citizenship , literacy development , and personal , social and professional developmentcontributeto citizenship , literacy development , and personal , social and professional development
and developed the micrositedesignedand developed the microsite
developed the micrositedesigneddeveloped the microsite
disruption in publishing , journalism , entertainment , education , commerce and politicshas causeddisruption in publishing , journalism , entertainment , education , commerce and politics
disruptive innovation in publishing , journalism , public relations , entertainment , education , commerce and politicshas causeddisruptive innovation in publishing , journalism , public relations , entertainment , education , commerce and politics
a break in publishing , journalism , entertainment , education , commerce and politicshas causeda break in publishing , journalism , entertainment , education , commerce and politics
the organizations digital media business bringing in significant revenue growth and substantial profitability growthledthe organizations digital media business bringing in significant revenue growth and substantial profitability growth
our digital media team apart from other digital media playerssetsour digital media team apart from other digital media players
you in in order to digital media for solutionledyou in in order to digital media for solution
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you in e digital media for solutionledyou in e digital media for solution
his brand and enabled career - changing opportunitieshas influencedhis brand and enabled career - changing opportunities
to decline in readership and the advertising revenue as wellleadingto decline in readership and the advertising revenue as well
the artistic and commercial aspects of visual mediais influencingthe artistic and commercial aspects of visual media
developments in non - digital mediais leadingdevelopments in non - digital media
using physical mediawere ... designedusing physical media
online engagement activities ... and region marketing led local activitiesledonline engagement activities ... and region marketing led local activities
the way your consumers make purchasing decisionsinfluencesthe way your consumers make purchasing decisions
disruptive innovation in publishing , journalismhas causeddisruptive innovation in publishing , journalism
his brand and enabled career - changinghas influencedhis brand and enabled career - changing
that the space in which brands are created is(passive) influenced bythat the space in which brands are created is
you in in order to digital media for couldledyou in in order to digital media for could
disruptive innovation in publishing , journalism , publichas causeddisruptive innovation in publishing , journalism , public
disruptive innovation in publishing , journalism , publishing , schooling , entertainment , and thehas causeddisruptive innovation in publishing , journalism , publishing , schooling , entertainment , and the
Digital & Social Over half of all purchases(passive) are influenced byDigital & Social Over half of all purchases
the global changes(passive) caused bythe global changes