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Blob

Smart Reasoning:

C&E

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Qaagi - Book of Why

Causes

Effects

an opponents fingersto causedexterity damage

by this maneuver(passive) caused byDexterity damage

this maneuver(passive) caused byDexterity damage

many different problems(passive) are caused byDexterity issues

the hand 's mechanical structure and neuromuscular controlcontributeto hand dexterity

a disabilitycausesdexterity issues

my cerebral palsy(passive) caused bydexterity issues

Jim DuBois(passive) designed bydexterity game

In our experience , finger stings are among the most irritatingcausingdexterity issues

We foundmight influencehand dexterity

strokes(passive) often caused byhand dexterity

by strokes(passive) often caused byhand dexterity

to develop stamina , strength , agility , and speed(passive) were designedGames of dexterity

for accessibility , charm and levity(passive) are designedDexterity games

A thin durable palm covering allows for a natural gripresultingin greater dexterity

timed manual tasksdesignedto challenge dexterity

injury , arthritis and other diseases(passive) caused bydexterity limitations

dexterity ... the handis designedfor dexterity

by thick gloves(passive) caused bydexterity

by arthritis(passive) caused bydexterity

he ... strength not as much's designedfor dexterity

both hands ... various other illnessesmay influencedexterity

productsdesignedfor dexterity

His Ability Score spread ... especially Dexterityinfluenceshis Dexterity

first(passive) was ... designedDexterity

Factorsinfluencingdexterity

at a value(passive) should be setDexterity

All Backto resultsDexterity

goalsettingdexterity

robust stretch shortdesignedfor dexterity

elastic deformation when using a tendon - driven instrument in laparoscopic surgery(passive) caused bydexterity

specially(passive) was designedDexterity

Only formsdesignedin dexterity

to aid in building response - time skills for playing piano and guitar(passive) Now is designedDexterity

to 10 instead of 18(passive) was now setDexterity

warehouse professionals for warehouse professionals(passive) is designed byDexterity

Every 15contributesDexterity

by elastic deformation(passive) caused bydexterity

the thickness of the double - gloving(passive) caused bydexterity

to the previously saved value(passive) is setDexterity

ensuring you will always be working in the correct position with the best postureleadingensuring you will always be working in the correct position with the best posture

in the wild westsetin the wild west

to be played by even the youngest member of your familydesignedto be played by even the youngest member of your family

timesettingtime

new technical devicesto inventnew technical devices

a Robin - Hood - like move with a bow and arrow or Prince of Persia acrobatics in meleecould causea Robin - Hood - like move with a bow and arrow or Prince of Persia acrobatics in melee

Early progress with counting(passive) will be influenced byEarly progress with counting

to a sense of independence and self confidenceleadsto a sense of independence and self confidence

to physical resistancecontributeto physical resistance

loaded glovesleadloaded gloves

to the activation of brain cellsleadsto the activation of brain cells

to climaxes of emotional ecstasyleadingto climaxes of emotional ecstasy

from the freecan leadfrom the free

your chance to hit and damage done with a ranged weaponInfluencesyour chance to hit and damage done with a ranged weapon

the ranged Chance - to - Hitdoes ... influencethe ranged Chance - to - Hit

your damage with ranged weaponsinfluencesyour damage with ranged weapons

the damage for ranged weapons andinfluencesthe damage for ranged weapons and

% of the weapon stat bonus to hitshould contribute% of the weapon stat bonus to hit

to Armor Classcontributesto Armor Class

to your armor classdoes ... contributeto your armor class

your rangecontributesyour range

how well ( if at allinfluenceshow well ( if at all

defense , dodge rate , attack rate and general critical damageinfluencesdefense , dodge rate , attack rate and general critical damage

Dexterity Armor and Reflex(passive) are influenced byDexterity Armor and Reflex

to To - Hit %contributesto To - Hit %

combat speedalso influencescombat speed

to a hero 's Chancecontributesto a hero 's Chance

alsoinfluencesalso

alsocontributesalso

alsowould ... influencealso

in the fingersresultingin the fingers

him to have in his handswas causinghim to have in his hands

modelsto paintmodels

original models tailor made for the problems you encounter in your workto designoriginal models tailor made for the problems you encounter in your work

your ACinfluencesyour AC

to successleadingto success

ACinfluencesAC

to an armor class of only 11 , or 8 on touchleadingto an armor class of only 11 , or 8 on touch

to - hit rate or ACno longer influencesto - hit rate or AC

to physical resistancecontributesto physical resistance

Blob

Smart Reasoning:

C&E

See more*